This is an excursus of comments and things I wrote around the forums. NOTE: Oscuro's Oblivion Overhaul 136 is released and is the recommended version. I saw many people liking it and decided to give it a look, even if I’m not so fond of mods that aggressively change and add content. It can be difficult to get started with Oblivion once you have Oscuro's Oblivion Overhaul(OOO) installed. See File Details for the list. Note that this is a PATCH - you need 1.32 full (nothing prior) for this to work. Note that this is a PATCH - you need 1.32 full (nothing prior) for this to work. The mod page, Wikia and the Readme repeatedly remind you to start a new game if updating the mod from a previous version, but not once do they tell if newcomers to this mod need to start a new game. Oscuro's Oblivion Overhaul aims to make Oblivion a much more interesting, challenging, realistic, and dangerous place, and also offers great rewards for the daring adventurer regardless of your le Popular scaling overhauls include Oscuro's Oblivion Overhaul (OOO), Maskar's Oblivion Overhaul (MOO), and Franchesco's Leveled Creatures and Items Mod (Franchesco's). Oscuros Oblivion Overhaul is okay. This plugin changes the way that TES IV: Oblivion plays in several areas. This brings OOO up to the current latest version - 1.32. Oscuro's Oblivion Overhaul 136 is released and is the recommended version. Oscuros Oblivion Overhaul -This is a mod that is a little difficult to explain just because there is just so much that it does. So it's been about 5 years now since I last played Oblvion and I just got the sudden urge to play it again. This will patch your 1.32 full install to version 1.33. I'll keep this version up for a while, but will probably hide it later on to avoid confusion regarding versions. 2. Miscellaneous » Unclassified. You should be able … Download and extract the main esp and ini file, and the Knights and OOO esps from the plugins folder to Oblivion\Data. I know Umbra was a 2 handed sword in Morrowind, but I really hated two handed weapons in Oblivion. Changes are some pretty major bug fixes. was implemented too indiscriminately. there are 2 files Oscuro's Oblivion Overhaul and Oscuro's Oblivion Overhaul BSA there is one link for OSCURO'S OBLIVION OVERHAUL which has OOO Shivering Isles - brings OOO to the Isles! While browsing through all the various mods, OOO ( Oscuros … The mod basically goes in and … I'll keep this version up for a while, but will probably hide it later on to avoid confusion regarding versions. — Oscuro's Oblivion Overhaul was designed to enhance the immersion, variety, realism and difficulty of TES IV: Oblivion through extensive changes to its gameplay structures and aided by the addition of high-quality content. I did like alot of the quests they added, but disliked alot of things they changed especially the two handed Umbra. Add to My List Edit this Entry Rate it: (4.00 / 4 votes) Translation Find a translation for Oscuros Oblivion Overhaul in other languages: Select another language: - Select - 简体中文 (Chinese - Simplified) 繁體中文 (Chinese - Traditional) Changes are some pretty major bug fixes. “Oscuro’s Oblivion Overhaul” is undoubtedly the most ambitious mod out there. I'll keep this version up for a while, but will probably hide it later on to avoid confusion regarding versions. Get the Oscuros Oblivion Overhaul BSA, Oscuros Oblivion Overhaul FULL, OOO - KotN and OOO Add-ons. This will patch your 1.32 full install to version 1.33. Page 1 of 2 - OOO Missing Meshes - posted in Oblivion Mod Troubleshooting: Hey, I was having a bit of a problem with missing meshes when I use Oscuro's Oblivion Overhaul, so I thought maybe someone here could help me out. Oscuro's Oblivion Overhaul is a very complex and extensive modification to TES IV: Oblivion. I'm using the beta 1.34 version of it (since that's what FCOM: Convergence requires). Complete overhaul to the MCM, with settings grouped more logically and several settings removed or simplified New Radial Charge Meter option for enchantment charge display Full support added for many new mods including Combat Gameplay Overhaul, Item Durability, Torches Cast Shadows and many more - full details of all supported mods can be found on the Information page in the MCM What does Oscuro's Oblivion Overhaul do? Oscuros Oblivion Overhaul. It changes thousands of variables of this excellent game and also merges … Note that this is a PATCH - you need 1.32 full (nothing prior) for this to work. Drag them over to Wrye Bash Installers tab in … Certain people (Like the woman guard at the beginning) throughout the game I … There is also a guide to combine all three with another popular mod (WarCry) to make "FCOM" if you want your character(s) to die a lot. This concept, while offering some good gameplay elements (freedom of choice, gentle learning curve, etc.) In the default Oblivion, all of the creatures in the game are leveled with you. No need to start new character to play OOO Actually one of my main character started play with OOO after doing many Quests In Oblivion, quests and combat encounters are "leveled" relative to the level of the player's character. Oscuro's Oblivion Overhaul is a pretty freaking huge change, there are many new enemies to fight and a lot of new armor and weapons to find. Open More Effective Enchantments.ini and … Oscuro's Oblivion Overhaul is an ambitious project that seeks to redefine many of the gameplay and content aspects of the original Elder Scrolls IV: Oblivion. Many thanks to WalkerInShadows for taking over the reins of OOO! This will patch your 1.32 full install to version 1.33. I wouldn't say it was the best. Version - 1.32 Umbra was a 2 handed sword in Morrowind, will. 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