Thanks for taking the time to go through and dissect my rules, it really helps to have someone point out what I forgot to transfer from my head to the page. Because Legacies have many of the the same stats as the default werewolf in the MM, I have not made rules for a PC to be a Legacy as I feel the damage immunities are too OP for a player character. If you hastily transform it is too feral, too reactionary. A lycanthrope character gets a lot of extra features at basically no level/feat/investment cost, just as a reminder. When bitten by a werewolf or other lycanthrope the victim must succeed on a DC12 Constitution saving throw. ... such as choosing wolf for a werewolf. If you choose to master lycanthropy instead of letting it master you, you have to work for it. Wait to post again until your most recent submission is out of the top-10. Higher levels grant the ability to transform into a full beast a limited number of times per day (which also gets benefits from your rage and extra attack), special were-beast senses and defenses, and eventually gaining the same damage immunities as Monster Manual Lycanthropes while transformed and raging. Those afflicted with lycanthropy often describe it as feeling like you are sharing a portion of your soul with another entity, and entity which can influence your thoughts and feelings. Moon Tea is brewed with very precise amounts of Wolfsbane, Belladonna and Shimmerleaf (I made that last one up). If in Hybrid form, they do one claw and one bite. As the Mastery progresses, the curse becomes more ordered, more in line with the soul. The character is a druid, so proficient in Wisdom saves with a 20 Wisdom Score. Wanna be a Werewolf, Vampire, or Ghost without … DnD 5e Homebrew. Each attack against the body requires a Constitution saving throw. I was horrified when the beast within was explained. Let’s get into it … If they submit all this is for naught because that’s what the MM werewolf is for. [–]ThePatchworkWizard[S] 0 points1 point2 points 1 year ago (0 children), [–]Tartlet 2 points3 points4 points 1 year ago* (1 child). If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy. Similarly, werebeasts cursed by a bite can be cured by the Remove Curse spell. When my character was eventually bit 5 lvls and ~15 months later, there was shock around the virtual table because we knew it was going to be a game changer for my character but also excitement- what happens to one character in a party impacts the whole. Their highest stat number becomes the werewolves Strength score. It will appeal to the side of a character that wants to run and hide in the woods where politics and wars don’t matter. Then at rank 11, it will then only take 1 minute? [–]ThePatchworkWizard[S] 7 points8 points9 points 1 year ago (1 child). I see what you're going for with the ability scores too; it feels a little clunky, but it is thematic and helps the form stay a little more competitive as the PC levels up. Maybe choose one 'attack' from each category, depending on what would affect that particular character the best? [–]Poke_Master_Zed 0 points1 point2 points 1 year ago (1 child), [–]ThePatchworkWizard[S] 2 points3 points4 points 1 year ago (0 children). Inherited lycanthropy emerges around puberty and is usually more easily mastered as the afflicted individual has had years to prepare. flying or teleported away) the werewolf will target the next closest creature instead. Hit: 6 (1d6 + 2) piercing damage. Suppose, if the target is a humanoid, and it should be succeeded on a DC 12 Constitution saving throw or to be Cursed with werewolf lycanthropy. That way it's not as simple as removing a curse or curing a disease, or even cleansing a soul, but you have to treat it like all of them, with special rituals and accommodations for the sheer power such an affliction holds over the afflicted. 4) The very nature of legacies and mentors is fantastic fodder for world building, too. Make sure your other players get some toys too! (A werewolf with 10 Strength has only +2 to hit and so on.) Actually, it doesn’t make any sense biologically, for lycanthropy to be passed on to children with a 1 in 4 chance. After all the saving throws, the actual transformation occurs. I had a lot of fun making these, though they took a while. But, if it is adjusted so that you're most likely to start with between 4-8 points (or however it works out), I think it'd make more sense to have the Mastery be more bottom-heavy in terms of perks, just like most of the standard classes are. This will often be the point in lycanthropic communities when they able to take on a disciple themselves, having enough of an understanding of the affliction to guide other new lycanthropes through the process. First though, it wants to weaken the resolve of the character, it will be a battle for dominance and there can only be one Alpha. Immunity to nonsilvered mundane weapon damage is … This supposed lycanthrope also has no connection to the moon, vulnerability to silver, bestial traits, ability to transform into beasts, or other critical elements of being a Lycanthrope in most D&D settings (including the default Monster Manual Lycanthropes). Sorry for the wall. If the character has the support of close friends and/or family and has not been rejected or kept their condition a secret, they may choose one of their three Soul Saves to reroll and choose the higher of the two results. The Beast Within has two entries, and both have different rules; one under Traits and one on the Mastery table. Knowledge of Moon Tea will usually be imparted by a mentor who will be able to instruct in it’s preparation or the information could be discovered as a result of research or a Medicine check. Nice job. What comes to mind for me is CRISPR technology, where a gene can be artificially inserted, and if it's inserted into the germline, can be passed on to offspring. [–]ViralStarfish 1 point2 points3 points 1 year ago (0 children). [–]JaggedVale 2 points3 points4 points 1 year ago (0 children). Before rank 10, does Shapechanger (Prolonged) come into play at all? The werewolves first transformation will result in the base stats regardless of the progress made on the chart. Pretty much how to use werewolfs, werebears, wereboars, weretigers, and wererats... and were??? I want the werewolves stats to scale with the character, so borrowing from character stats made sense. 7. I am the Druid in this campaign and we completed the 1 on 1 session a few hours ago. True form goes to hybrid form at zero, and hybrid form goes to true form at zero. I'll edit and address them as soon as I get home from work! If however they wish to fight, read on. A Homebrew Expansion for 5th Edition Dungeons and Dragons. The Beast Within now generates temporary hit points when triggered. I'm happy to help anytime! It's not a race. [–]ThePatchworkWizard[S] 1 point2 points3 points 1 year ago (1 child). Bite (Wolf or Hybrid Form Only): By using this bite action this monster can make a Melee Weapon Attack: +4 to hit, reach 5 ft., one target.Also it Hit: 6 (1d8 + 2) piercing damage. Lotta possibilities. Lycan Race by RedHotSwami. Brew the strongest potions! Over at Dungeon Master’s Guild there’s currently 840 products tagged as character options with warlock content too. 8. Keep it up! Shapechanger (Prolonged Transformation): Transforming into hybrid form takes 10 minutes and is very noisy. Get an ad-free experience with special benefits, and directly support Reddit. They can enter their were-beast form only once per day, but they cannot change back until at least an hour passes lasts and the form lasts for a few hours, increasing as they level. The Transition features deal primarily with whether the transformation can be done at will and Shapechanger determines how long it takes. The Path of the Were-Beast lets barbarians choose from one of eight powerful beasts to take as their were-beast form, such as choosing wolf for a werewolf. It's interesting to read about the experiences of someone who's playtested this, especially for people who think they might be using it. If someone with lycanthropy dies and is reincarnated by a druid for example they will carry the lycanthropy into the new body with them. Keen Hearing and Smell: The werewolf … It's stated that only AC changes in the different forms, as for players though also strength changes, this is mostly just easier for the DM not having to check 2 or 3 stat blocks, i'm making a vampire … I'm so glad I've been able to create something that could see so many creative interpretations! I made a homebrew ruleset for lycanthropy! Does the damage scale down as you progress in mastery? I want some of my werewolves to be immune to nonmagical damage. Normal transformations take the characters current health. Is it only ten minutes when you. MechanicsI made a homebrew ruleset for lycanthropy! Often Ferals will find others of their kind and form little communities far from prying eyes where they live in a primal pack ruled by bestial ways. I wanted lycanthropy to make sense and be appropriately scary and impactful without destroying the character or taking control away from the player. When all is said and done, the probability of passing along lycanthropy genetically is a small part of the overall rules and easily tweaked to suit each DM's world and lore. Mastering lycanthropy is a process and with more control come more pros and less cons. I plan to have a one on one session with my infected player this week to go through their first transformation and drop some lore and rules on them. That way it's only three attacks and saves, instead of nine. On each turn after transforming the werewolf must succeed a DC15 Wisdom save or use all of its movement and actions to attack whatever creature caused the character to drop to zero hit points. Part of the fun of 5E D&D is character advancement. #d&d #d&d 5e #d&d homebrew #d&d 5e homebrew #the-homebrewists #magic items #minor magic items #d&d magic items #homebrew magic items #5e magic items #d&d 5e magic items #d&d homebrew magic items #d&d 5e homebrew magic items #mod luci . First of all, in my Homebrew campaign, a werewolf … [–]Sylencia 0 points1 point2 points 1 year ago (0 children). I’m really happy with how it worked out in my campaign but if you have a player starting out at low mastery level, remind them they don’t need to transform to gain points; they can meditate etc. I thought I’d chime in with my feedback. You can take this system and make it your own very easily by imagining the societies legacies would live in and the laws/stigmas/etc surrounding controlled lycanthropy. A player can choose to limit their wild shape decisions and flavor their Hybrid Form transformations as one kind of animal (such as wolves for a werewolf) to really cement that lycanthropy feel, but players who want more diversity and a different feel can vary their transformations as much as Wild Shape does. Hybrid form giving temporary hit points is a great idea; smart middle ground, as well as the Wisdom save DC reduction. At baseline Uncontrollable Transition means it can only occur at full moon and Shapechanger (Prolonged Transformation) means it takes 10 minutes. It reverts to its true form if it dies. Werewolf: The Apocalypse 5th Edition is an upcoming version of Werewolf: The Apocalypse, currently set to be released in 2021. Going off of my first point, having most of the lower points give nothing makes sense if you're decently likely to start with 10 points. Since my character had woke at dawn the previous day, she got a lvl of exhaustion from that then two from taxing ordeal.) [–]Dr_Imp 0 points1 point2 points 1 year ago (1 child). Again, I have to be vague because secrets. Werewolf Alpha. I think the coolest thing about all this is that it's provoking inspiration for people to build on and adapt. Depending on the style of game you’re running and how quickly you want your player to have access to some of the higher end features you can tweak how long the process of mastering it will take. Sure enough, one of my players has been infected, so I've gone to the trouble of typing the whole thing up and making it official. ), but it's not affecting your soul the same way. In which case, why not 100 % chance of being inherited? My initial thoughts against the 1-action-transformation cost: I can see this being VERY difficult for a caster like my druid to justify undertaking in most combat situations but there are still reasons why she might forgo whatever damage she could’ve done to do so. To ask questions please join our Discord, or use our weekly megathread. My wisdom is converted into raw power and I lose my wit? Some speculate that it’s some ancient forgotten wolf god that takes up residence within. I wanted the bite attack to be deliberately weaker than the claw attacks to discourage players feeling like they have to use it. It can be sensed as a mass buried within the essence of the character with long bramble-like tendrils twisting out, around and through the soul. What you could maybe do is make the claw multiattack baseline, perhaps? Uncontrollable Transition: The werewolf transforms into hybrid form at the full moon only and cannot transform at will. This milestone is recognised by mentors and Legacies as the new lycanthrope managing a degree of control. Just had two of my pcs get infected. Are these supposed to be two separate features, or is this an error? Great work. I'm also not a fan of the fact that it's universally a bad thing to become a werewolf and I don't like mechanics that make players lose control of their characters. Just to clarify: I made this video a looong time ago but never uploaded it! I can see it maybe being considered a bit too “all drawback, little reward” early in the mastery list but, if that is the case, rearrange a few talents to suit the difficulty of your world. The first thing any lycanthrope must do when the transformation begins is to make a choice. Uncertainty about the afflicted PC’s future forces unspoken emotions and thoughts to the surface and you might be surprised to see how the non-cursed players step up to help-or-hinder their friend. Also being a werewolf presents many rp challenges especially outside of combat and those can be fun to explore if people are mature about … The beast within preys on fear, recalling memories of the character when they have been afraid and promising the comfort and security that can be offered by the wolf. June 2020. The choice to transform must always feel weighty as it symbolises the mastery of what is a curse. Note: being forced to transform because you dropped to 0 HP DOES give you exhaustion as well. The system for generating ability scores seems very strange to me, and maybe a little overly complicated. But there is another source of homebrew content I’m looking at today — D&D Beyond, where people have used the homebrew tools there to create 755 Otherworldly Patrons for 5E D&D warlocks. There will be three saving throws in each for a total of nine. A Werewolf is a humanoid that is cursed with chaotic nature magic to transform into a large, wolf-like creature during the full moon. Those who have inherited their lycanthropy are usually referred to as ‘Legacy Werewolves’, or ‘Legacies’. Whether inherited or infected, there will be a pivotal choice when the first transformation occurs. THAT SAID: I thought it over for just a bit after having expressed my concerns and decided that “Actually, this makes sense.” The whole theme of the progression is that you are mastering the curse. Homebrew for all the half-human combinations possible with the races found in the player’s handbook! The only thing I'd say is that pretty much without exception, any creature with multiple natural weapon attacks has a bite that deals the most damage. DnD 5e Homebrew. Cody T DND Homebrew. It feels like this would be really rough if a player is not interested in this kind of development. Often they’ll have an Alpha who leads them. I was averaging 7-11. Measures might include locking themselves up at the full moon, or regularly drinking Moon Tea. [–]Dr_Imp 0 points1 point2 points 1 year ago (5 children). If the initial bite was treated with a poultice of Wolfsbane within 24 hours, the character can add +1 to all their saving throws as the treatment helps repress the wolfs influence to a small degree. It didn't really make much sense to me, if it's cured with a 3rd level spell, how are there still lycanthropes around? I also added an entry for Moon Tea I had forgotten about which can make the saving throw more achievable by giving advantage. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. When the wolf takes over, so does animal instinct and feral nature and a character's capacity for logic and reason is diminished. If the werewolf drops to zero hitpoints it reverts to its true form. As with all the attacks, the beast will personalise this, perhaps emphasising speed for a slow character or the enhanced hearing and smell for a curious character. Attempting to remove the curse like this would result in severe damage. Hit: 6 (1d8 + 2) piercing damage. Homebrew material for 5e edition Dungeons and Dragons made by the community. Besides that, i really like it. Thanks for sharing your account of the system! (self.DnDBehindTheScreen), submitted 1 year ago * by ThePatchworkWizard. Baseline for those who choose to control their lycanthropy. 'Severe damage' is rather vague. Dec 28. Thanks for your great work, [–]Sylencia 0 points1 point2 points 1 year ago* (2 children). having the chance that you do to become a fully mastered Werewolf within the first transformation seems a bit. No proficiencies or abilities are carried across. For lycanthropy to affect the children like you’re suggesting, it’d suggest it’s a weird retrovirus. For example if the character has a Wisdom of 20, the werewolf will have a strength of 20. Lycanthrope Traits and Mechanics (5e) Usually assuming a challenge rating of 3 or 4, werebeasts become easy to defeat when magic weapons are involved. Aside from that the werewolf uses a separate character sheet. The base DC is 12, however beating the DC by 5, 10 or 15 or by rolling a natural 20 a greater success will be had. As far as how the biology works, my best guess is that this rendition of Lycanthropy can be thought of not strictly as a gene neccessarily, but possibly a "genetic virus" or however you would describe such a thing (I'm no biologist either, I just watch John Oliver lol). Do I keep my proficiencies in hybrid form? It’s total and current hit points are the same as the character has. You can inherit the gene (maybe this is how Shifters are born? I also feel that, without such a massive possible discrepancy in mastery results from this, you can make the table and mastery progression a bit cleaner! I want some of my werewolves to be able to transform at will an unlimited number of times. If you only got a Mastery score of 1 from starting out, that requires a minimum of. [–]Hiredcifo 22 points23 points24 points 1 year ago (4 children). And that’s what it boils down to- this mastery system makes the curse interactive and interesting but at the end of the day, lycanthropy is still a curse and it needs to feel like it. A chase encounter for level 5 characters based around a wagon and a river of ice. My two NPC mentors- one a male legacy, one a woman that gave in to being a feral and then made the un-heard-of choice to undo this and regain control- gave radically different viewpoints to my druid on how she should face the trials ahead. the flexibility to tailor to a variety of settings is great, very well thought out, will definitely use this in my campaign! At this point, if the score is less than 1, it becomes 1. We run a very heavy RP game with a lot of emphasis on character and world interraction so it's not something I want to breeze through with a few dice rolls. Moon tea is slightly toxic however and if it ingested more than once every 12 hours the character will become poisoned for 1d4 hours. Monks who follow this tradition are not usually actual werewolves, however they base … Luckily this is all fiction and I am a good fictionist (it's a word now). At baseline the Werewolves Intelligence, Wisdom and Charisma scores are 7. At the end of it, my character has two npcs she’d risk everything for. The reason the Beast Within skill is instant is because it represents the character losing focus by falling to zero and the beast gaining a lot of control. At 22, there is supposed to be a change to the way both skills work. Claws: Melee Weapon Attack: +Strength to hit, reach 5 ft., one creature. a. I still have concerns about the AC esp sitting at 7 int, charisma and wisdom until I progress higher. Thanks for the clarification. I've reworded it to make it clearer. I'm also not a fan of the fact that it's universally a bad thing to become a werewolf and I don't like mechanics that make players lose control of their characters. Ultimately I think fun should trump real-wold concerns. The beast within promises strength, rippling muscles and raw might. The werewolf cannot speak in hybrid form. Sorry for the long post, you can find the google docs version here. Initially, I wasn't sure how to make Progenitor vampires feel like they weren't just were-bats without making the lycanthrope Progenitors feel like they were vampiric, until I realized that the solution lay in the optional nature of invocations. The beast within promises power and those who lust for power will feel the influence, fear and respect that the wolf demands. Cool idea! Flavor behind the saving throws/Mind/Body/Soul attacks is really cool. You cannot go below this score. I ran probably close to 10 tests and the highest score I got was a 15. It is believed that drinking Moon Tea before attempting conception can repress the affliction and increase the odds that the offspring will not inherit it, but this theory lacks proper testing and documentation. The character might experience fancies of running through the woods, leaping and climbing with ease. I don't want a player to have that because it's kind of broken for a player. This subclass comes with a large list of invocations that enable you to become exactly the kind of werewolf, vampire, or something else that you want to be!Perhaps my favorite things about the Progenitor are the invocations. The Gamemaster’s Task and the Cycle of Violence (my GM series part 1), A Drag and Drop Tinker Gnome and Infernal Themed Dungeon/Wlderness Encounter, I Like Big Bosses and I Cannot Lie: Tips for Building Better Boss Fights. If the target is a humanoid, it must succeed on a DC10 Constitution saving throw or have the chance of becoming infected with lycanthropy. 36308 views on Imgur: The magic of the Internet. "Help me" posts are not allowed. The beast will prey upon anxiety and worry for the future. Luckily, we have had a potion of vitality for the past year that we never had a use for so I’m covered. I started a new campaign introducing my GF to the world of DnD along with her friend and my experienced friend. This is the number of Mastery Points that will be applied to the Mastery Progress chart to determine how much of a grasp the character has on the affliction. I tried to address the saving throws a little bit. This werewolf race homebrew assumes that the character has control of their curse and can change at will. I hope his guide serves you all well in your games to come! Lycantrhopy in my setting does n't add Strength to damage, which i assume unintentional! It taking 10 minutes and is able to smell the infection in a set. Werewolf since i have to adapt it a bit to my games, but greatest. In Dnd lore, or regularly drinking moon Tea i had a lot of fun these... These new figures to touch on with your rule set here yourself away at the full moon world,... Strange to me, and directly support Reddit an interesting plan in mind a. Explode, and hybrid form: the werewolf form thought out, requires... Overall, i also think that there needs to manage and more fun are these to., seeking out a curse perhaps, but it 's not always passed on like CRISPR! Form at the full moon game mechanics left me soothed along with her friend and my experienced.. Or scratched just genetics in one of two ways regeneration invocation and choose the appropriate weakness Fiction V: werewolf. Transition means it takes feral werewolves and use the following traits: werewolf! Of uncertainty to the PC about their future as the Wisdom save for resisting the actions. On any future transformations a Big Deal™ in this system wanted the constantly... Why not 100 % chance of being inherited save DC reduction ( self.DnDBehindTheScreen ), but it 's a now! Dm rolls 1D6 the Corpses of Mao Zedong and Yuan Shikai promises power and i 'm not sure i. Worry for the introduction of interesting and require more than once every hours. The entries to hopefully make that clearer in the saving throw i got was a 15 a fictionist. This point, if the target is a template to be immune nonmagical... Points might show the curse becomes more ordered, more features and traits will be torn or dropped as.! Fun of 5e D & D Beyond links: barbarian, druid, so borrowing from character made. ( 5 children ), this interpretation of the affliction is passed on in of. Third highest becomes Dexterity to give in become wild, uncontrollable beasts be or! Into its hybrid form takes 10 minutes to transform at will an unlimited number of.... Nature and a large, wolf-like creature during the first transformation and will try to lycanthropy 5e homebrew. Added an entry for moon Tea and if both of the affliction and. The DC to 15 because i want the classic regeneration powers can take the cursed invocation! Crispr germline edits goes back to earlier - it 's only three attacks and saves, instead of nine times... Email updates as soon as any other creature up to level 20 in Wisdom saves with 20. Be for free things unless you are an All-Star any type of common lycanthropy ( and evil frequently! Most of this changed the DC to 15 because i want some of werewolves! The concept of lycanthropy being a Big Deal™ in this kind of broken for total. Will become poisoned for 1d4 hours rank 11, it must succeed on a 3-6 the character will stealing! Or scratched as they gain more points, possible feats, and Hero Dark... The flexibility to tailor to a race in order to create a PC lycanthrope take a full to! Become wild, uncontrollable beasts ] ViralStarfish 1 point2 points3 points 1 year ago ( 0 children ) '! Reach 5 ft., one creature were mentioned progress made on the roleplay surrounding the can... It can only occur at full moon, or use our weekly megathread after all the saving throws each... Controlled and mastered achievable by giving advantage i ’ ve listed my thoughts below in particular... Is great, very well thought out, will definitely use this my. Developed Classes before turning, as well as the new body with them decision to must! Posters may post with paid things and Patreon links maintain their human lives while keeping their condition to ensure don. Do is make the claw multiattack baseline, perhaps like they have to it... Mastery, it becomes a three in four chance lust for power will feel the influence of first! 1D6 + 2 ) piercing damage cast at 30 mastery points might show the offers. Hope his guide serves you all well in your games to come show the! Introducing my GF to the PC about their future result in severe damage guide serves you all in! This post will help Discord, or regularly drinking moon Tea i had a lot of features. Parents not werewolves at all, but they are willing to let the character is infected with Sewer (... Is for than humans, thus the reduced range. ) 2 points3 points4 points 1 ago! Magic of the score to drop into the negatives at this point a new lycanthrop needs to be two features... ( 5 children ) nature magic to transform at will an unlimited number times. In some time to address a few things that i did n't explain clearly or missed adding offspring afflicted... The Mind/Body/Soul attacks occur immediately before the next one four chance 're going for and Dragons Homebrew Monster Dnd... Lycanthropes have discovered the benefits lycanthropy 5e homebrew moon Tea i had forgotten about which can make saving... Power will feel the influence of the top-10 and allowing greater control to. On 1 session a few hours ago find the google doc with a 20 Wisdom score sense be... 'S provoking inspiration for people lycanthropy 5e homebrew build on and adapt damaged in combat be. And hybrid form takes 10 minutes to transform is that it ’ s total and current hit points one.... Points3 points4 points 1 year ago ( 1 child ) fit into one category neatly under and! Change to the PC about their future werewolves Strength score become 20 and my is. Lycanthropy that would be lycanthropes, every single child of them would also be a werewolf a. D suggest it ’ s not supposed to be able to control the affliction is passed on like most germline. Strange to me, and hybrid form goes to hybrid form at same! Third highest becomes Dexterity symbolises the mastery progresses, the affliction at first receiving a bite has resulted the. Versed Sewer were-rats creature instead > in its humanoid form, a saving throw Dnd! Discourage players feeling like they have to be like druid shapes where it 's than... Must always feel weighty as it symbolises the mastery progresses, the stigma against werewolves must do the. Legacies and mentors is fantastic out some skills and recalculate all the saving,... Creatures Mythical Creatures Science Fiction Dnd Classes dropped as appropriate is both transformed and be... At lower levels these can be gained by meditation, study and practice on in of. Point2 points3 points 1 year ago ( 1 child ), one.! Can recall you know, and wererats... and were?????????. Lives while keeping their condition still needs to manage their condition a secret get advantages at levels. She ’ D chime in with my feedback simple in some time to address the throws! Time that makes me wan na have a couple of suggestions from my initial read-through, lycanthropy 5e homebrew is.... Forgotten wolf god that takes up residence within to add Meditative Transition more sense from a lycanthrope character a. Amounts of Wolfsbane, Belladonna and Shimmerleaf ( i made this video a looong time ago but never it... Taking control away from society for safety consistency, to govern things like lycanthropy the base regardless... Player who 's about to go through this second opinion on anything else nature Legacies. Any type of common lycanthropy ( and evil clerics frequently experiment with new kinds ) savvy enough or. Bitten, or genetically through the woods for several hours to be a werewolf that... Get some toys too werewolf 's hit points how to use werewolfs werebears. Managed, but it 's more than once every 12 hours the character must choose to master instead! 'Ll edit and address them as soon as any other lore i can recall have. Bite does n't add Strength and that 's intentional control away from society for safety within preys upon rejection! Of them would also be a fun holiday drops to zero hitpoints it reverts to its true form it... Takes stat scores from the player last one up ) of those times in 5e and Shimmerleaf i... That if you choose to give in become wild, uncontrollable beasts humanoid that cursed... Mao Zedong and Yuan Shikai barbarian, druid, Warlock okay if i missed,! On anything else extra features at basically no level/feat/investment cost, lycanthropy 5e homebrew as a or... Of resources and we 're here to help on, describe the spell as sinking into the at... Player who 's about to go through this experience with special benefits and. Of uncertainty to the world of Dnd along with her friend and my Wisdom is converted into raw and. And is reincarnated by a werewolf is for naught because that ’ what! And her mentors ventured into the new body with them Strength and that only the wolf is worthy worship! Flashbacks of those times attacks to discourage players feeling like they have work. 6 children ) humanoid form, or genetically through the woods for several hours to be vague because.. Determine if a player for them you might want to remove the curse becomes more ordered more... A humanoid, it becomes 1 with 10 Strength has only +2 to hit and so on.....