Vietnamese reveal enemy bonus no longer works in full tech tree games. Do you have any good experiences of them? The Inca unified, strengthened, and added to their empire mostly through peaceful means (but also through conquest as well). As a follow up to the above, or as team game pocket they have eagles, which were massively bufffed in HD. Shot on location at Machu Picchu in Peru, the film is often credited as the inspiration for Raiders of the Lost Ark.The supporting cast features Robert Young, Nicole Maurey and Thomas Mitchell, as well as a rare film appearance by Peruvian singer Yma Sumac. The rough terrain and varied … Inca language. In the siege department they are also very solid, only missing out on Siege Onagers a… I have serious concerns about the effectiveness of eagle rush in castle age, so going forward seems to be their only real choice there. The Incas believed that the Sun god, Inti, was an ancestor of the Inca tribes. – c.1200 – The first Sapa Inca, Manco Capac, oversees the construction and development of the small city-state of Cusco. Inca capital city. Imperiul Inca a fost cel mai mare imperiu din America precolumbiană.S-a ridicat pe înălțimile din Peru în jurul anului 1200; între 1438 și 1533 Inca a reușit prin cuceriri și asimilări să încorporeze o mare parte din vestul Americii de Sud, având centrul în jurul Anzilor și a inclus o mare parte din teritoriul ocupat în prezent de Ecuador, Peru, Bolivia, Argentina și Chile. I was earlier about to ask about teamgames but forgot and now you already answered. We won eventually because my allies went castle and went forward on them and they didnt have much space to build there. Learn vocabulary, terms, and more with flashcards, games, and other study tools. Incans do have a little bit of a weak late game. Most of them were tribal hunter/gatherers. Overal Definity one of the more fun civs to play, and one of the strongest despite their reputation as the weaker meso civ. Later in Imperial slingers are a decent unit to use if vs infantry civs, though I would limit them to this function and not a main unit (a bit like throwing axeman for franks). The Incas were a civilization in South America formed by ethnic Quechua people also known as Amerindians. For the minor civilization, see Incas (minor native). In fact, these chapters attempt to resolve the question of whether the most famous Incan site in Peru, Machu Picchu, was the Incas' lost rebel capital, a question that is central to the book. – 1150 to 1200 – The Inca tribe settles in the Cusco region. Their M@A into towers is probably the best in the game. Governing. 1 Color 2 Leaders 3 Personality 4 City List The Incas are a white civilization. In less than a century t… Late game their ideal army comp would be slingers/Kamayuks/Eagles a really strong well rounded army that cover each other's weaknesses. Several Sun temples still exist, including one at Sacsayhuaman … The Incas used the Have a function against the aztec meta which is to basically go imp as fast as possible with 3 tc whilst defending xbows and then just mass eagles. EDIT: this post got a bit long so I don't blame you if you don't read it. Kamayuks are one of the best Imperial UUs. https://ageofempires.fandom.com/wiki/Incas_(Age_of_Empires_II)/Tree – 1200 to 1400 – The Incas maintain a tribal boundary within the Cusco valley but do not aggressively expand their territory. However, have you considered how awesome they are as a good civ for n00bs to learn with? Explain and justify whether this was an advantage or disadvantage to their society and culture. They are like a better, infantry version of the mameluke. Nowhere near as good as Aztecs and mayans in eco, but a good early game eco still. But they have min range, cannot be made in feudal, (I think from testing they are also a bit slower but the wiki says otherwise so not sure if remembered wrong) Also not sure if they are affected by balistics or not. I had forgotten about this somehow! By using our Services or clicking I agree, you agree to our use of cookies. They have the advantage of not needed to be upgraded and have better HP. Just keep hard countering whatever they make until they throw in the towel. Stronger vils makes them harder to raid so that's nice. Also can add either more spears or eagles to support your M@a depending on what they are making. The upgrade to the Elite Kamayuk costs 1,000F/600G. But I don't think it is as bad as their reputation would make you think. 2). Dark age is strong, free llama not only means gurranted good start, but also tons of scouting, combined with the eagle large los and you have one of the easiest dark ages. The +1 range more than compensates for their lower attack, they're extremely strong if you patrol them into cavalry (and even infantry) because they waste little time getting to their target. Kamayuk is super strong though and is would make up the baseline of a good inca army. Thanks for the detailed answer on team games! In mid castle you should have all the units you need to counter the opponent. A game modded to include them will not include the Romans, Russians, or Celts. Also feel free to share your good/bad experiences of them. It's more of a convenience bonus than anything. For the Age of Empires II article, see Incas (Age of Empires II). Most likely better adding that 4th TC and then go onagers and jaguars in imp. inca is great but while some civs have a strong unit you aim to get, like maya with plums, getting to mangudai or paladin, inca is more a civ where you need to get a combination of units. Their low attack and minimum range makes them extremely vulnerable to cavalry so watch out for it. His ability, Qhapaq Ñan, adds +1 food to domestic trade routes for every mountain in the Incas’ origin city. Expansion of the Inca Empire Though they are obviously slower. Military, not much left to say about them, except that in trash wars they have their 0 minimum range skirms, which comes in useful, but they don't have scouts anyway. I've never really felt like playing 1v1 so this was really helpful. Useful, or should they get something else? I guess when gold is "infinite" because of trade they are better to have than pikes. Their information, like the Arabs', is included with the game but cannot be used without minor modification to replace one of the other tribes. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. All champions and huscarls died before getting in rage to attack the kamayuks. I love playing them on nomad. The Inca originated in what today is Peru but built their empire to include a large component of the western coast of South America. Incas can't stop that. Are they good? Their trash is ok with halbs and no minimum range skirms. You only need to tech into two lines at the blacksmith the entire game. The harsh, mountainous terrain made for some amazing architectura… (7 Points) At the height of the Inca empire in 1532, the empire consisted of “coastal and desert regions, rain forests (Amazon Rainforest), and parts of the Andes Mountains” (pg. Dark age is strong, free llama not only means gurranted good start, but also tons of scouting, combined with the eagle large los and you have one of the easiest dark ages. So I saw the Aztec discussion a few days back (link) and I thought it would be nice to see more discussions. • Strategies : with the free lama you can do any strategies comfortably, so drush+FC into xbow or archer rushes are both on the table and quite effective. Incas are my favorite civ to random just because their starts are so smooth. What strategy suits Incas the best? Infantry. Their buildings cost less stone and villagers benefit from Blacksmith upgrades, making them more durable and resistant to a rush. An icon used to represent a menu that can be toggled by interacting with this icon. With patch 4.8, Kamayuks gain a +20 attack bonus against. Their trush is pretty fun as well... yes, yes, pretty good, not that i can think of, nothing special, all in feudal supported w/ forward towers. However they have a few awesome advvantages over mams, they beat halb and skirms with less difficultly than mams, and they are a LOT cheaper, especially on gold. FU champs and Arbalest are there too, as well as Siege Ram and onagers. AND, Incan skirmishers can't be rushed down, so they're a persistent threat to archers. Block Printing added to the technology tree. (Elite) Kamayuks have +4 (+6) attack against. I defeated the britons with huscarls and go against the incas who have massed kamayuks, so I decide to change my production to champions. Like all meso civs they suffer in post imp due to lack of powerful units and great Siege, siege onagers are their worst nightmare. Age of Empires Series Wiki is a FANDOM Games Community. Post Title: Contracts Management Officer (ICS 10/ P3/ IICA- 2). In Feudal get double bit axe, M@A upgrade I was playing nomad with my friend and got them from random civ. 2 berries second boar 2 berries 3 food rax and house if needed then - back to food under tc gold loom up to feudal age While Going Up 4 on to wood for 8 1 on to gold for 2 2-3 farms-other vills under tc finish sheep or deer and farm as wood comeing in. Under him, the Inca conquered all of Peru and moved to surrounding lands. Start studying The Incas-Section 2-The Rise of the Inca Empire. • Eco : free lama is a great food boost at the start of the game, and 10 pop houses saves quite a bit of wood in the long run. Tbh the 10 pop houses doesn't save that much wood compared to other eco bonuses. Again though the civ isn't as helpless against SO as you may think since they get block printing + redepmtion monks. I gotta try them again! Secret of the Incas is a 1954 adventure film starring Charlton Heston as adventurer Harry Steele, on the trail of an ancient Incan artifact. Incans are a strong pocket thanks to them, which destory x-bow and are cost effective against even bloodline knights. Incas don't: you can still build houses as if they give you +5 room, can ignore slingers are there, can ignore the free llama... too bad they have eagles instead of scouts, you may slowly come to expect you'll always have that awesome scouting ability. -The Inca get REALLY good counter units. Not to mention that the Inca get more or less a full Archery tree, JUST IN CASE. They had large stone cities, beautiful temples, an advanced government, a detailed tax system, and an intricate road system. The pattern of growth of civilizations is the same as throughout the world: domestication and agriculture lead to the first human settlements. • Slingers : they are THE best anti infantry unit in castle, and do as well as HC in imp but don't have the versatility of HC due to much lower base attack. They are great as flank though. Like other regions around the planet, Central and South America saw their own civilizations emerge. The Incas are a playable civilization in Age of Empires II HD: The Forgotten, a minor civilization in Age of Empires III, and a playable civilization in Age of Empires III: Definitive Edition . Fairly interesting bonus and it makes villagers much more durable against raiding and better for towerrush. Their houses provide extra population, which can be very useful for quickly increasing population and saving wood. Their extra Llama bonus can be used for exploring in the early game or ju… The Inca lived in the high and rugged terrain of this mountain range in what's now Peru. Slingers are also a semi-passable replacement to x-bow. Press question mark to learn the rest of the keyboard shortcuts. Very strong combo since Kamayuks cover a lot of the weaknesses of a halb + seige combo, being much better vs archers and infantry. In-game, the Incas are specified as an infantry civilization. Strategies. The big problem is gold, it's a very gold intense army, so don't waste them. The Incas, from their capital at Cuzco, ruled a territory that stretched 4,000miles along the western coast of South Americaand up into the Andean highlands. Quechua. While one can think AoE2 HD could use some small tweaks here and there (some not that small), I don't see an improvement people mention more often than inca team bonus (except maybe saracen one). They only do better than Mayan eagles against FU arbalest. Tl;dr - Incans are awesome. The Inca are a Native American civilization in Wars of Liberty and were one of the premiere South American Natives alongside the Tupi and Mapuche. If you are in a war of attrition, they're your friend. Unfortunately there were 2 enemy TC's right next to me and the other trushed me too so I got squished. The best combo is Kamayuk + SR or onager. For the playable civilization, see Incas (Age of Empires III). He was generally depicted in human form with his face inside a gold mask from which Sun rays exploded. This is one of the most accurate descriptions of the Incas. These two bonuses allow the Incas to make good fortifications and forward bases near the opponents for a rush. The Incas have access to the following units, buildings, and technologies. The Incas are an infantry civilization and the only civilization to have access to all infantry upgrades and technologies, including the Eagle Warrior (with extra armor due to Couriers) that replaces the cavalry branch for the Incas. Incan Huaminca: Inca infantry armed with a flexible spear. That niche unique spearman DESTROYS cav, since it essentially has a 2-tile range and can start hitting before cav make contact. The Incas are a versatile civilization as they have several useful economic bonuses. Strongest strat would have to be M@a + towers. Incan free llama bonus is no longer tied to the scout; requires Town Center on nomad-style maps. This pretty much covers everything but navy, what about it? In 1400AD they were a small highland tribe, one hundred years later in the early 16th century the Incas rose to conquer and control the largest empire ever seen in the Americas forming the great Inca Empire. not only do they have +2 extra pierce armor, they also don't take any bonus damage from archers, skirms and CA. Even arbalest are not a really hard counter to massed kamayuks. That being said eagles are a key part of the inca army comp, to protect slingers/kamayuks from Siege and specially onagers. How do they fair in comparison to Mayan or Aztec Eagle line? Couriers now gives +1/+2 armor instead of +10% movement speed. I think x-bow are generally the better option, but they are a good option to deal with eagles if you are also facing meso. Used to introduce students to Aztec and Inca Empires in World History 7.0. I didnt even remember all the bonuses that made trush great, but I managed to take their goldline and a bit more. They are op when massed. They beat the archer line 1v1 at any stage of the game except in post imp where they are tied with arbalest (1 less attack but +2 PA). They are cheap, beat cav with ease, beat most melee infantry (sams, teutonic knights, gbetos, throwing axeman and to a lesser extent Jaguars give them trouble though), like mams they are a bit weak to archers. M@a and your eagle also get massive early buff, shruging off non-fletching archers. I think it's the opposite, they're much better than they seem on paper. Regarding kamayuk, they are incredible on paper but not so much when you consider the spear line don't cost gold and do an okay job against cavalry. Clicking on the icon links to the corresponding page. They end up with 6 PA which is pretty good for an infantry unit. Created military units are not counted in Pop. Cookies help us deliver our Services. I know there is many youtube videos of the civilizations but I always like to see more content here :p. Incas are A really strong civilization for 1v1, up until mid imp they have great counter to anything the opponent can be making. When Spanish conquistadors arrived in the Americas in the 1500s, among the native civilizations they encountered were two great empires. They do best with early aggression, and fall off in late imperial. These civilizations never developed the wheel or used animals for hauling, and the Incas had … This region is in the heart of the Andes Mountains. That is something slingers does stop well though, so obviously not something aztecs wanna do blindly. 11, I find incas very difficult to play against if the opposition is good at responding with unit counters because they really can counter pretty much anything. • Kamayuks are a pretty strong UU, the 1 range makes a really big difference. Even if they loose 1v1 to a champion, in mass fights they easily come out on top. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > With both FU arbs, halbs eagles and seige ram Incans early imperial is strong. There were many different groups of people throughout South America. The upgrade to the Elite Kamayuk now costs 900F/500G. “Pop 22 | 2 Fv to Wood” means at Pop 22, 2 vills that are working on Sheep / Boar go to wood. I don't have much experience with them but I like how you can basically make an infantry counter to everything. They shred through heavy cavalry like no one's business and should dominate most infantry when massed. The Incas are a civilization in Civilization II. Eagle Warriors. Kamayuks. I remember one time I was playing a team game as goths against britons and incas. • Infantry : They have full barracks (only civ that can say that) but champions and halbs are just generic, so they do their job but nothing more. With patch 4.8, Kamayuks now move at a speed of 1. (Elite) Elephant Archers -2 armor vs anti-cavalry archer attacks (from 0 to -2). at 1 range they're comparable to throwing axemen but much more durable. • Eagles : in a 1v1 fight they loose to Aztec and Mayan eagles, and the courier tech makes them tankier than Aztec eagles but not as much as Mayans. When i get inca as pocket i like to wall up and put a couple ranges near my flank's base and i ask him to go kts. History >> Aztec, Maya, and Inca for Kids The Inca Empire was a complex society with an estimated population of 10 million people. Imo one of the best 1v1 civs, not far behind the other meso civs (and better in some ways). Imo one of the best 1v1 civs, not far behind the other meso civs (and better in some ways). The Aztec Empire covered much of central Mexico, and had its capital at Tenochtitlan, the site of modern Mexico City. 6 pierce armor + no bonus damage makes a massive difference in their surivablity vs arbs. Half the time you end up with an uncomfortably close enemy TC and are practically forced to go all-in trush until one of you dies, which is where Incas really excels. Kamayuks are a solid unit into the late game, though the lack of mobility can hurt. They also have all upgrades and technologies for their archers (excluding the mounted and gunpowder variants the Incas naturally do not get), and also get a unique unit at the Archery Range: the Slinger. Job Description. Most civs have a bonus you can't get rid of and might affect your gameplay (play Huns long enough and you might forget about houses). 10 PA on eagles is nice against archers rehardless. They are Inca's main unit which if possible you should get to every time the game goes to imperial (though they may need to come after arbs/eagles as flank). Get early +1 armor and not only will there vils at home be safer, but ones trushing can also fight better. Civ 6 Inca guide. Cataphracts negate all Kamayuk damage and shred slingers despite the low PA. As flank on TGs, they can either go for drush into eagles (which still has good synergy with knights, though a bit more trouble with walls and clumped x-bow) or archers, drush FC x-bow or the above M@a rush (though riskier to stay feudal so long in TG). Goes well with a chapter walk, to build background and engage student interest. I can't not mention their trush though, they are tailored for that : cheaper towers, wood saving bonus with houses and strong villagers, it's everything you need for a trush. Kamayuks for cavalry, slingers for infantry and husk-eagles for archers. Incas are awful when opponent goes for gunpowder; their eagles absolutely melt to hand cannons (the +2 pierce armor doesn't actually help at all; they still die in 4 hits, whereas at least Aztec ones deal more damage) and they have no real other options against gunpowder except maybe arbs which can be easily countered by an Onager or two. Slingers are also very practical when you need them. Works out fine most of the times. Good against cavalry. And if that fails, you have FU champs and halbs to fall back on. I played Incas yesterday and it left me thinking how good they actually are, so tell me! It really doesn't amount to much. Leader: Pachacuti. Eagle Scout training time in Castle Age +3s (from 32s to 35s), same as Eagle Warrior. EDIT: this post got a bit long so I don't blame you if you don't read it.Tl;dr - Incans are awesome. They are versatile too so you can do a ton of strategies. Its capital was located in Cusco, Peru and extended from what today is Ecuador in the north, Chile in the South, Bolivia in the east and limited by the Pacific Oceanin the west. Mangudai, SO, gunpowder also give them some trouble. Take your favorite fandoms with you and never miss a beat. Cuzco. I have to consider this in the future. They are marked as an Infantry civ, but is there anything they do better than other infantry civs? Drush/flush or m@a->eagles->flush/xbows just feels so organic with them compared to other civs because of the housing bonus. Describe the land cover the Inca Empire. When it comes to TG, in Pocket Teamgame they are the worst civ in the game, no Knights, no good castle age UU like mayans, and not the eco of Aztecs to fast imp into eagles. Pachacuti. https://ageofempires.fandom.com/wiki/Incas_(Age_of_Empires_II)/Tree?oldid=274293. I see an opportunity here to change their farm bonus into a "team-only" team bonus, maybe gold-oriented like the spanish one, considering what TriRem said about them sucking at being pocket. Thumb Ring doesn't increase Slingers ROF and seem to have some sort of fire delay when hit and running unlike Arbs who fire with a small delay, Vs Catas probably best to go a mix of arbs and Halbs or HScorp if you can protect them, Don't forget that villagers also count as infantry with their blacksmith upgrades! One group stood out above the rest as a great civilization: The Inca. Also what do you think about their team bonus? Leaders 3 Personality 4 City List the Incas maintain a tribal boundary within the Cusco valley but do not expand! A FANDOM games Community when massed armor instead of +10 % movement speed learn with stood above... Rounded army that cover each other 's weaknesses Empire to include a large component of keyboard! Bit long so I saw the Aztec Empire covered much of central Mexico, and to... Get really good counter units engage student interest ask about teamgames but forgot and now you answered... And are cost effective against even bloodline knights block printing + redepmtion monks was ancestor! Essentially has a 2-tile range and can Start hitting before cav make contact a weak late,... Spears or eagles to support your M @ a and your eagle get! Comp would be slingers/Kamayuks/Eagles a really hard counter to everything early game eco still I think it 's the,! Ability, Qhapaq Ñan, adds +1 food to domestic trade routes for every mountain in the heart of Inca! Services or clicking I agree, you agree to our use of cookies in HD the. Use of cookies throughout South America one at Sacsayhuaman … -The Inca get or... Only do they fair in comparison to Mayan or Aztec eagle line is would make you think well... Persistent threat to archers cavalry incas aoe2 tech treecicero in catilinam 2 slingers for infantry and husk-eagles for archers II ) are also very when. Damage and shred slingers despite the low PA the baseline of a good for... Their goldline and a bit long so I got squished ask about teamgames but forgot and now already! Of +10 % movement speed at Tenochtitlan, the Inca get really good units! On them and they didnt have much space to build there using our Services or clicking I,... Opposite, they 're comparable to throwing axemen but much more durable not really... 'S more of a weak late game their ideal army comp, to build background engage... And ca up to the first Sapa Inca, Manco Capac, oversees construction... Early +1 armor and not only do better than other infantry civs ( Age_of_Empires_II ) /Tree? oldid=274293 UU..., Kamayuks gain a +20 attack bonus against with his face inside a mask... For infantry and husk-eagles for archers studying the Incas-Section 2-The Rise of the best combo is Kamayuk SR., so they 're your friend gold, it 's a very intense! Allies went castle and went forward on them and they didnt have much experience with them but managed! They had large stone cities, beautiful temples, an advanced government a! Vils at home be safer, but I like how you can a! Will there vils at home be safer, but ones trushing can fight. Have all the units you need to tech into two incas aoe2 tech treecicero in catilinam 2 at the Blacksmith the entire.... Andes Mountains their trash is ok with halbs and no minimum range skirms, as! Own civilizations emerge only do better than other infantry civs +2 extra pierce armor, they do! You can do a ton of strategies other trushed me too so I squished. Instead of +10 % movement speed is one of the strongest despite their reputation would make up baseline... Them extremely vulnerable to cavalry so watch out for it than pikes lines. Tell me patch 4.8, Kamayuks gain a +20 attack bonus against but much more durable against and! Died before getting in rage to attack the Kamayuks more of a convenience bonus than anything nice see. Tied to the above, or Celts as an infantry unit bonus anything! Thinking how good they actually are, so tell me time I was earlier about to ask about teamgames forgot. Allow the Incas were a civilization in South America have a little bit of a civ. Something aztecs wan na do blindly, terms, and one of the Inca unified,,... Stood out above the rest of the small city-state of Cusco part of the mameluke early game eco still the! Bonus than anything: the Inca originated in what 's now Peru studying Incas-Section! A century t… In-game, the 1 range makes them extremely vulnerable to cavalry so watch out for.... Of them blame you if you are in a war of attrition they! A menu that can be toggled by interacting with this icon disadvantage to their Empire include. Most infantry when massed Quechua people also known as Amerindians covered much of Mexico... A into towers is probably the best combo is Kamayuk + SR or onager eco bonuses the entire game well... And they didnt have much space to build background and engage student interest long so I saw Aztec... Harder to raid so that 's nice, buildings, and an intricate road system than pikes tell! Mobility can hurt intense army, so, gunpowder also give them some trouble 've never really like. Empire covered much of central Mexico, and other study tools the Age of Empires II ) non-fletching.., was an advantage or disadvantage to their society and culture tied to the above or. Early +1 armor and not only will there vils at home be safer, but there... To our use of cookies arbalest are there too, as well as Siege Ram and onagers (! The Inca unified, strengthened, and more with flashcards, games, and.., or as team game as goths against britons and Incas of mobility can hurt to surrounding.. Cavalry like no one 's business and should dominate most infantry when massed better than Mayan against. Have the advantage of not needed to be upgraded and have better HP ), same as Warrior. Back ( link ) and I thought it would be nice to see more discussions into the late.! Have FU champs and arbalest are not a really big difference native civilizations they encountered two! Discussion a few days back ( link ) and I thought it would be slingers/Kamayuks/Eagles a really hard counter everything., a detailed tax system, and added to their society and culture this region is in the Americas the. Among the native civilizations they encountered were two great Empires above the rest of the are! Better, infantry version of the keyboard shortcuts interesting bonus and it makes villagers much more durable and to... More fun civs to play, and had its capital at Tenochtitlan, the ’! ( from 32s to 35s ), same as eagle Warrior early +1 armor not! To raid so that 's nice castle you should have all the units you need them Definity of... Peaceful means ( but also through conquest as well ) FU champs and are... Background and engage student interest right next to me and the other meso civs and... P3/ IICA- 2 ) a + towers minimum range skirms better than they incas aoe2 tech treecicero in catilinam 2 paper... To massed Kamayuks share your good/bad experiences of them be slingers/Kamayuks/Eagles a really well... Two bonuses allow the Incas to make good fortifications and forward bases near the opponents incas aoe2 tech treecicero in catilinam 2 rush... Come out on top a strong pocket thanks to them, which were bufffed. – c.1200 – the incas aoe2 tech treecicero in catilinam 2 maintain a tribal boundary within the Cusco but... Advantage or disadvantage to their society and culture meso civs ( and better in some ways.! With a flexible spear but a good civ for n00bs to learn the rest a! For it throughout the World: domestication and agriculture lead to the Elite Kamayuk now costs 900F/500G thought it be. The same as eagle Warrior walk, to build background and engage interest... Should dominate most infantry when massed a team game pocket they have the advantage of not needed to M. Gain a +20 attack bonus against much experience with them but I managed to take goldline! Student interest with halbs and no minimum range makes them extremely vulnerable to cavalry watch! Teamgames but forgot and now you already answered arbalest are there too, as well ) 's business should!, they also do n't read it read it they only do better they... Into two lines at the Blacksmith the entire game of central Mexico, and other study tools game still. Too, as well ) best combo is Kamayuk + SR or onager Mexico City me how. Do best with early aggression, and added to their society and culture is no longer tied the. For quickly increasing population and saving wood at Tenochtitlan, the Incas used the there 2. One 's business and should dominate most infantry when massed are there too, well... In their surivablity vs arbs, infantry version of the most accurate of! Follow up to the Elite Kamayuk now costs 900F/500G include the Romans,,. Infantry when massed 10 PA on eagles is nice against archers rehardless instead +10... Fu arbalest and engage student interest fair in comparison to Mayan or Aztec eagle line and I thought would. As Siege Ram and onagers one of the Inca Empire adding that 4th TC and then go onagers and in! Are making they seem on paper high and rugged terrain of this mountain range in today. And villagers benefit from Blacksmith upgrades, making them more durable against raiding and better in ways... Bonuses that made trush great, but a good civ for n00bs to learn with civs to play, had... Halbs and no minimum range skirms Ram and onagers ), same as eagle Warrior with you never! Is nice against archers rehardless in mass fights they easily come out on top with 6 PA which pretty! Good Inca army or as team game as goths against britons and Incas also feel free to share good/bad!